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Delivered2023-2024 • €1.5M Budget

VW Group – Real-time HMI Prototyping Framework

Led the development of a scalable 3D HMI prototyping framework adopted across VW Group, integrating AI and multimodal interaction to accelerate next-generation mobility experiences.

Technical Lead & Project Manager

Technical lead and project manager for cross-functional team of 12+ developers and designers

Budget Oversight

Successfully managed €1.5M project budget across 18-month development cycle

Strategic Alignment

Ensured outcomes aligned with long-term HMI innovation roadmaps across multiple VW subsidiaries.

Project Media

FID – Front Information Display
CID – Central Information Display
Virtual environment used in prototyping
White-Label Prototype (Early Concept)

An early neutral prototype used to demonstrate proof-of-concept functionality. (Final production frameworks were significantly more advanced and remain confidential under NDA.)

Project Overview

The Challenge

Traditional HMI development cycles at Volkswagen Group were too slow for the rapidly evolving mobility landscape. Introducing new technologies such as 3D interaction, AI, and autonomous driving required external contractors and produced fragmented prototypes that were often short-lived and difficult to maintain.

The challenge was to build a unified, scalable framework for rapid HMI prototyping — one that streamlined workflows, integrated seamlessly with automotive systems, and supported real-time simulation and user testing.

The Solution

We created a scalable HMI prototyping framework that unified the fragmented and slow processes of automotive UX development. The framework provided a common platform where designers, engineers, and researchers could collaboratively build and validate in-car experiences.

Unlike traditional one-off prototypes, this system was designed for longevity and adaptability. It supported a wide range of use cases — from ADAS interactions to autonomous driving scenarios, GenAI, voice interaction and 3D interfaces.

Technical Approach

3D HMI Prototyping in Unity 3D

Built immersive 3D environments where developers and designers could connect HMI concepts directly to simulated vehicle states and sensor data (e.g., ADAS inputs, door states, street signs etc).

Automotive UI Component Library

• Created a library of reusable UI elements optimized for in-car displays (ADAS, CID, FID), enabling rapid interface assembly and consistent design language.

Seating Buck Integration

Plug-and-play with existing simulation tools and seating bucks, allowing real-time testing of HMI concepts without expensive contractor/technical support.

AI & Multimodal Interaction Layer

Integrated voice, LLM-driven dialogue, and multimodal inputs to explore next-generation in-car interaction paradigms, where users can interact with the HMI, Car functionality and to have GenerativeAI experience, including customisation of the interface.

Visual Scenario Builder with Node-RED

We created a Node-RED based tool that enabled researchers and non-technical stakeholders to design and run studies without writing code or building UI mockups.

Version Control & Asset Management

Git-based versioning with automotive compliance tracking. With more than 100 features, 6 major releases and complex branching.

Results & Impact

90%
Cut interation cycle

Reduced design iteration cycles from 4 weeks to 4 days — a 90% improvement in speed, enabling rapid prototyping and validation across ADAS, CID, and FID use cases.

12+
Team Members Managed

Cross-functional development team with mix of full time employees, external contractors and interns/working students.

70%
Cheaper than standard simulation

Delivered the framework ~70% cheaper and 50% faster than standard simulation projects in Volkswagen Group

Technologies & Skills

LeadershipBudget ManagementProduct InnovationAutomotive HMIReal-time SystemsUnity3DC#ReactTypeScriptWebSocketNode.jsNode-RED/MQTTHardware/Seating buckGitAgile/Scrum