Creative Technologist
Crafting digital experiences where creativity meets cutting-edge technology. Specializing in UX engineering and turning complex problems into elegant solutions.
My Process
A simple, fast loop: explore ideas, prototype what matters, build with intent, and validate with real people.
01. Ideation
Start from a clear question. Turn signals from users, tech, and constraints into a few sharp directions using quick sketches and conversations. For a starting point we can do user needs or stakeholder requirements, piece of technology or just general creative idea.
02. Exploration (Specification)
Prototype fast. Test core interactions early. Keep only what proves value and clarity. This becomes the specification we actually build. Software architecture or UX design can be pivot point here. A series of small early prototypes can be utilised to test small functions, interactions and concepts of the specification.
03. Realisation
Build in focused slices. Integrate early. Keep quality visible with small, working increments. Modularity is the key, clean code is good approach for complex projects, yet being smart of the realisation of different module can make or break the project.
04. Evaluation
Validate with users and goals. Learn quickly, adjust precisely, and feed improvements back into the loop. Evaluation can be anywhere from interviews with experts to a complex studies with many participents
Experience Timeline
Skills Network
Featured Projects

VW Group – Real-time HMI Prototyping
Unified framework for rapid HMI prototyping adopted across VW Group.

VW Group – Virtual World for Seating Buck
Immersive 3D environments connected to physical seating bucks for hybrid prototyping.

Nuclear Disarmament VR
Research collaboration building VR scenarios for nuclear inspection and policy education.
Let's Connect
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