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Creative Technologist

Crafting digital experiences where creativity meets cutting-edge technology. Specializing in UX engineering and turning complex problems into elegant solutions.

My Process

A simple, fast loop: explore ideas, prototype what matters, build with intent, and validate with real people.

01. Ideation

Start from a clear question. Turn signals from users, tech, and constraints into a few sharp directions using quick sketches and conversations. For a starting point we can do user needs or stakeholder requirements, piece of technology or just general creative idea.

02. Exploration (Specification)

Prototype fast. Test core interactions early. Keep only what proves value and clarity. This becomes the specification we actually build. Software architecture or UX design can be pivot point here. A series of small early prototypes can be utilised to test small functions, interactions and concepts of the specification.

03. Realisation

Build in focused slices. Integrate early. Keep quality visible with small, working increments. Modularity is the key, clean code is good approach for complex projects, yet being smart of the realisation of different module can make or break the project.

04. Evaluation

Validate with users and goals. Learn quickly, adjust precisely, and feed improvements back into the loop. Evaluation can be anywhere from interviews with experts to a complex studies with many participents

DESIGN QUESTIONIDEATIONuser needs stakeholder reqstechnologycreative ideaIDEA FOREXPERIENCEIDEA FORINTERACTIONIDEA FORPRODUCTIDEA FORSERVICEIDEA FORBUSINESSSPECIFICATIONexperiencespecificationfunctionalspecificationearlyprototypesSPEC FOREXPERIENCESPEC FORINTERACTIONSPEC FORPRODUCTSPEC FORSERVICESPEC FORBUSINESSREALISATIONdecompositionrealization ofcomponentsintegrationevaluationEVALUATION

Experience Timeline

2010-2014
University of Twente
BSc. Creative Technology
Design, Computer Science, Mathematics, Electrical Engineering
2014-2019
Freelancing
Tech & Design
Web Development, UX Design, UI Design, Illustration, Video Editing, Machine learning, 3D Modelling, Animation
2019-2022
TU Berlin & Paris Saclay
MSc. Human-Computer Interaction
Creative Coding, HCI, User Experience, Interaction Design, Product Design
2022-2023
Volkswagen Group Future Center
Senior Creative Technologist
3D interactive desing, Simulations, Unity3d, AI/LLM
2022-2025
Volkswagen Group Future Center
Project Lead
System Architecture, Technical & People leadership, Innovation, Stackholders requirments

Skills Network

Development
(4 skills)
JavaScriptReactPythonUnity3D
Design
(4 skills)
UI/UX3D DesignAnimationIllustration
Research
(4 skills)
HCIUser ResearchInnovationAI/ML
Leadership
(3 skills)
Team LeadSystem ArchitectureProject Management